Global Aging Experience The latest Intel Technology Journal (Volume 13, Issue 30 reports the research and development activities of the Intel Digital Health Group and its colleagues.

One article, entitled “From people to prototypes and products: ethnographic liquidity and the Intel Global Aging Experience study“, documents how a large-scale, multi-site, ethnographic research project into aging populations, the Global Aging Experience Study, led to the development of concepts, product prototypes, and products for the independent living market.

Successfully leveraging the output of ethnographic research within large organizations and product groups is often fraught with challenges. Ethnographic research produced within an industry context can be difficult for an organization to thoroughly capitalize on. However, careful research design and sound knowledge transfer activities can produce highly successful outcomes that can be thoroughly absorbed into an organization, and the data can lend itself to re-analysis. Our research was conducted by the Product Research and Innovation Team in the Intel Digital Health Group, and the work was done in Europe and East Asia, eight countries in all. Using a mixed methodology, our research examined health and healthcare systems in order to chart the macro landscape of care provision and delivery. However, the core of our study was ethnographic research with older people, and their formal (clinical) and informal (family and friends) caregivers in their own homes and communities. Data from this study were organized and analyzed to produce a variety of tools that provide insight into the market for consumption by teams within the Digital Health Group. As the results of the research
were driven into the Digital Health Group and other groups within Intel, it became clear that the Global Aging Experience Study possessed what we term ethnographic liquidity, meaning that the data, tools, and insights developed in the study have layers of utility, a long shelf life, and lend themselves to repeated and consistent use within and beyond the Digital Health Group.

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Ethnography and the Corporate Encounter Ethnography and the Corporate Encounter
Reflections on Research in and of Corporations
Edited by Melissa Cefkin
Berghahn Books (July 2009)
Hardcover, 253 pages

Businesses and other organizations are increasingly hiring anthropologists and other ethnographically-oriented social scientists as employees, consultants, and advisors. The nature of such work, as described in this volume, raises crucial questions about potential implications to disciplines of critical inquiry such as anthropology. In addressing these issues, the contributors explore how researchers encounter and engage sites of organizational practice in such roles as suppliers of consumer-insight for product design or marketing, or as advisors on work design or business and organizational strategies. The volume contributes to the emerging canon of corporate ethnography, appealing to practitioners who wish to advance their understanding of the practice of corporate ethnography and providing rich material to those interested in new applications of ethnographic work and the ongoing rethinking of the nature of ethnographic praxis.

Melissa Cefkin is a cultural anthropologist with experience in research, management, teaching, and consulting for business and government. Currently based at IBM Research in the area of services research, she earned her PhD from Rice University and remains dedicated to pursuing a critical understanding of the intersections of anthropological practice within business and organizational settings.

Chapters
1. Introduction – Business, anthropology, and the growth of corporate ethnography – Melissa Cefkin
2. “My Customers are Different!” – Identity, difference, and the political economy of design – Donna K. Flynn
3. Participatory Ethnography at Work – Practicing in the puzzle palaces of a large, complex healthcare organization – Christopher Darrouzet, Helga Wild, and Susann Wilkinson
4. Working in Corporate Jungles – Reflections on ethnographic praxis in industry – Brigitte Jordan with Monique Lambert
5. Writing on Walls: The materiality of social memory in corporate research – Dawn Nafus and Ken Anderson
6. The Anthropologist as Ontological Choreographer – Françoise Brun-Cottan
7. Emergent Culture, Slippery Culture – Conflicting conceptualizations of culture in commercial ethnography – Martin Ortlieb
8. Insider Trading – Engaging and valuing corporate ethnography – Jeanette Blomberg
9. Emergent Forms of Life in Corporate Arenas - Michael M. J. Fischer

Danah Boyd Danah Boyd, a social media researcher at Microsoft Research, is quite in the news these days, including a very nice profile in The Guardian:

The Guardian – 9 December 2009
Danah Boyd: ‘People looked at me like I was an alien’
Microsoft researcher Danah Boyd talks about social networking, young people and how the web is more private than your home.

There’s one cliche in particular that annoys Danah Boyd: the “digital native”.

“There’s nothing native about young people’s engagement with technology,” she says, adamantly.

The Microsoft researcher, who has made a career from studying the way younger people use the web, doesn’t think much of the widely held assumption that children are innately better at coping with the web or negotiating the hurdles of digital life. Instead, she suggests, they’re pretty much like everyone else.

“Young people are learning, they’re learning about the social world around them,” she says. “The social world around them today has mediated technologies, thus in order to learn about the social world they’re learning about the mediated technologies. And they’re leveraging that to work out the shit that kids have always worked out: peer sociality, status, their first crush.”

ReadWriteWeb – 10 December 2009
Says Danah Boyd, Leverage the Web’s Most Disturbing Content
Microsoft researcher Danah Boyd took a decidedly different approach when considering social networking at today’s LeWeb conference [and made] the point that negative and disturbing web content can also serve as a vehicle for change.

“Boyd explains how those who monitor online profile information, tend to have something to gain from it in a negative way. For example, oppressive governments often monitor the web for signs of criminal activity in order to enforce laws or suppress certain activities. Nevertheless, Boyd believes the visibility of violence, drug use and criminal activity can also be used by regular netizens for constructive purposes.”

On her blog, Danah links to the crib of her talk, and to the LeWeb video and the Supernova video (where she presented the same talk).

Hierarchy “As products become more interactive, the focus shifts to the psychological,” argues Gentry Underwood, who focuses on social media and collaborative software at IDEO, in a guest article for Core77.

“And with the networking of devices together, we see yet another shift—this time towards the sociological and anthropological. Now the designer must understand not only anthropometrics and cognitive science, but also ethnography and sociology, for an effective design must ‘work’ at all of these levels at once.”

Here is another quote:

“Human-centered approaches to industrial and interaction design have long focused on studying human behavior to create informed and appropriate designs. A social interaction designer must consider not only people, environment, and existing tools, but also the unseen elements of the system such as social relationships, power dynamics, and cultural rules.”

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